![]() ![]() Mongolian, Polish, Shoshone all have 'Plains' So the game will start you basically as close to a cost as possible.īyzantine, Greek, Korean, Japanese, Indonesian, Portugese, Venetian, English, Danish, Ottoman, Carthaginian, Spanish and Polynesians all have 'Coast' as their starting bias and will spawn close to water.Īrabian and Morroccan both have 'Desert' and will spawn you in the middle of a desert if possible. It attempts to put you close (or far from in certain cases) as many of those tiles as possible.įor example, Greek has a starting bias of 'Coast'. The game then, based on your civ, looks for a tile in that area. ![]() It picks a random location and then determines if it's viable.
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